When I first launched this mini-project a week ago, it didn't have much of a direction. The theme was weak, I struggled to find a third model, and didn't know what makes them texture-friendly. It doesn't help that I'm relatively new to this specific flavor of 3D modeling. But it turns out my new tools are especially well-suited for the task if used properly, and a little flexibility in thinking set me on the right path. How useful these are, it's for you to say. But it's a first step. Enjoy, and thanks.
Get Retro Future
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