Glittering Light is a casual turn-based rogue-lite that runs in any modern web browser, as well as Linux desktops. The goal is to get as far as possible, collecting glitter for score along the way, and avoiding the nightmares. A typical playthrough lasts 5 to 15 minutes, but the game doesn't have a last level — and the levels never repeat.
How to play
Use the cursor keys or else the WASD keys to move around, hit the space bar to stand still for one turn. Being right next to a nightmare increases your fear; moving to the next level decreases it. Press M to toggle the map on and off; clicking in the viewport will identify a square's contents.
- For the online edition: any HTML5-capable browser.
- For the desktop edition: an up-to-date Linux PC with 128M free RAM; a fast CPU is recommended for smooth rendering.
Disclaimer of warranty
The desktop edition is provided AS IS. In particular, I can't promise the game will run on your machine; otherwise it doesn't save to disk, connect to the Internet or anything like that.
Energy Drain sound © 2012 Iwan "qubodup" Gabovitch <firstname.lastname@example.org> available as Creative Commons Attribution-ShareAlike 3.0 Unported.
Font: Ubuntu Mono Bold, under the Ubuntu Font License (included in the package).
|Published||May 10, 2015|
|Release date||Jan 07, 2016|
|Author||No Time To Play|
|Tags||Casual, Colorful, Endless, Procedural Generation, Short, Surreal, Top-Down, Turn-based, vector|
|Average session||A few minutes|
|Inputs||Keyboard, Mouse, Touchscreen|
|Accessibility||Color-blind friendly, Subtitles|
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