Half a year after learning about Decker, I finally got around to trying it out. This isn't much: a simple e-zine, minimally interactive, with old art and writing I had lying around. Might get more ambitious later if it works out. Let me know how you like it!

StatusReleased
CategoryOther
PlatformsHTML5
Rating
Rated 4.3 out of 5 stars
(6 total ratings)
AuthorNo Time To Play
GenreEducational
Tagsdecker, Game Design, Internet, zine
Code licenseMIT License
Asset licenseCreative Commons Attribution_ShareAlike v4.0 International
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen
AccessibilityColor-blind friendly, High-contrast
LinksHomepage

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zine.deck 185 kB

Comments

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https://itch.io/t/241168/what-is-the-difference-betweem-impression-and-views Thank you for helping me :)

You're welcome, but what does that have to do with my zine?!

(1 edit)

I mean finnaly I can understand the difrenence beetween impression and views with your comment in that topic.

I'm glad, but why did you post here?!

(1 edit)

Umm, now, I'm just 10 years old, I don't really understand what's a zine. Also, I just post here to thank you for that.

(+1)

this is a very informative project for us to learn about game design, programming and other important stuff, therefore i thank you for sharing this project to the public 

(+1)

Thank you!

(+1)

A cool deck and a lot to chew on in such few lines.

Thank you for the nice words!

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Ok, I'm slowly diving into Game Design theory, and actually, it helps !

(+1)

Rally interesting zine! I especially liked the game development manifesto

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Always glad to see more people recommending making nice itch pages. Great Zine.