No Time To Make Zines
Half a year after learning about Decker, I finally got around to trying it out. This isn't much: a simple e-zine, minimally interactive, with old art and writing I had lying around. Might get more ambitious later if it works out. Let me know how you like it!
Status | Released |
Category | Other |
Platforms | HTML5 |
Rating | Rated 4.3 out of 5 stars (6 total ratings) |
Author | No Time To Play |
Genre | Educational |
Tags | decker, Game Design, Internet, zine |
Code license | MIT License |
Asset license | Creative Commons Attribution_ShareAlike v4.0 International |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen |
Accessibility | Color-blind friendly, High-contrast |
Links | Homepage |
Download
Download
zine.deck 185 kB
Comments
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https://itch.io/t/241168/what-is-the-difference-betweem-impression-and-views Thank you for helping me :)
You're welcome, but what does that have to do with my zine?!
I mean finnaly I can understand the difrenence beetween impression and views with your comment in that topic.
I'm glad, but why did you post here?!
Umm, now, I'm just 10 years old, I don't really understand what's a zine. Also, I just post here to thank you for that.
this is a very informative project for us to learn about game design, programming and other important stuff, therefore i thank you for sharing this project to the public
Thank you!
A cool deck and a lot to chew on in such few lines.
Thank you for the nice words!
Ok, I'm slowly diving into Game Design theory, and actually, it helps !
Rally interesting zine! I especially liked the game development manifesto
Always glad to see more people recommending making nice itch pages. Great Zine.