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Three versions in one week
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In April 2020, I revived Ramus after a 7-year hiatus. I revived it... then promptly set it aside again for another 13 months. Thankfully Ramus still has a big f...
4 files
Reviving Ramus
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Hello, everyone! I set aside one interactive fiction tool for the moment to work on another. Except the Ramus hypertext system isn't new; its first release was...

This community is intended to host discussions about the Ramus authoring system for interactive fiction.

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This community is intended to host discussions about the Ramus authoring system for interactive fiction. Before posting...
started by No Time To Play Jun 29, 2021
110 views
No replies yet
not much of a story per se, but thank you for the cool little system!
started by vividgrim May 30, 2023
1 reply
82 views
How did I not know about this?! Turns out there's a CSS pseudo-class called :target , that always matches at most one el...
started by No Time To Play Jun 29, 2022
80 views
No replies yet
Hello everyone, I like how Ramus is contained in a single file, but for writing multiple games I found it easier to spli...
started by greendad37 May 14, 2022
2 replies
111 views
Below are some changes that I have made to the Ramus script file. I've split the file into three files (css, html, js) t...
started by greendad37 May 24, 2022
2 replies
121 views
In one of the games that I started on I have a simple card playing scenario to win or lose money in a casino. It is base...
started by greendad37 Sep 09, 2021
73 views
No replies yet
The latest version allows you to display a link if a condition has been met. In the example below, the lines were added...
started by greendad37 Sep 09, 2021
82 views
No replies yet
This is a simple inventory hack that I am using. In the starter template, I added the following code to div id = "start"...
started by greendad37 Sep 08, 2021
99 views
No replies yet